Destiny: Dungeon Conquerors
Destiny: Dungeon Conquerors is an ARPG featuring generated dungeon layouts and various challenges. It is based on my other game prototype:
https://stdio.itch.io/light-of-destiny
Some of the features include:
**Procedural Generated Dungeons: **
The "Infinite Dungeons" are multi-floor procedural generated dungeons. Each floor will give a random objective.
Currently, there are only two types of objectives, but I'll soon add some more. They also feature various puzzles
and challenges throughout each floor.
These dungeons also contain Floor Cards. These cards allow you to choose a bonus and a hindrance for each floor in the generated dungeon. Some bonuses may include increasing Attack, Defense, or obtaining various states, while hindrances may
include increasing enemy stats or decreasing your stats.
**Stats Upgrade System: **
Almost any stat a character has can be upgraded using Skill Points, which are earned by simply increasing the character's level. You can increase MaxHP, Attack, Defense, Crit DMG, Crit Rate, HP Regeneration, SP Regeneration, Counter Rate, etc, etc, etcetera. This allows for open-ended character customization.
If there's interest, I might consider adding local-coop back.
One could easily configure remote play with a local-coop system to play online.
Get Destiny: Dungeon Conquerors
Destiny: Dungeon Conquerors
A procedurally generated dungeon-crawler action RPG.
Status | Prototype |
Author | stdio |
Genre | Action |
Tags | 3D, Action RPG, Anime, Dungeon Crawler, Hack and Slash, JRPG, Procedural Generation, Singleplayer |
Languages | English |
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